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=]TFS[= The Fighters :: Downloads :: Battlefield 2 :: Comand Center 1.2.2303
 
Comand Center 1.2.2303
Name (Version) Comand Center (1.2.2303) Bewertung 10
Autor BF2CC Team
 1   2   3   4   5   6   7   8   9   10 
Datum 23.06.2006
Größe 3.32 MB Vote-Teilnehmer 1
Downloads 113 Gesehen von 3029

Download    Demo/Screenshot

Beschreibung
Ein Remote Admin Tool für Battlefield2 und Special Forces Gameserver. Im Downloadpaket ist der BF2CC-Client 1.2.2303, BF2CC-Daemon 1.2.2303 und der Modmanager 1.2 die auf dem Server kopiert werden müssen enthalten. Microsoft® .NET Framework 1.1 wird benötigt damit der Client läuft.

BF2CC-Client
Bei der Installation müssen auch die Modmanager Files, die auf dem Gameserver liegen, erneuert werden. Danach kann man mit den Daten was man für die Remote Konsole hat mit dem Server mittels BF2CC-Client Verbinden. Die BF2CC Modfiles liegen dem Paket bei.
Genauere Dokumentationen könnt ihr in der BF2CC_Readme.htm nachlesen, liegt im Paket.

Features:
-Spieler Management durch Verwarnung, Kicks und Bans.
-Server Einstellungen
-Map und Maplist Einstellungen
-Banlist Einstellungen
-Einstellung des VOIP Systems
-In Game Chat nachlesen
-Viele weiter Features werden noch kommen...

BF2CC-Daemon
Erlaubt eine leichte Bedienung des Battlefield 2 Servers für Windows und Linux mithilfe des Mono Projekts.
-Setup User Accounts
-Loggt Aktionen von allen Usern und Admins
-Viele weitere Features werden noch kommen...

Nähere Infos auf der Webseite des Herstellers.

Changelog 1.2.2290
BF2 Patch Version 1.2 (and up) Compatibility Changes:
** ADDED (Client) - Added 9 New Rank Icons (Removed Error Message on a SetRank Error so any future changes won't overflow the logs)
** ADDED (Client) - Euroforces Flag Icon to Client
** ADDED (Client) - Added setting for sv.friendlyfirewithmines in FF Settings section.

New MM Scripts with MM Ban Manager
** R-con users will now also benefit from the added functionality of extra ban information stored with each ban (Date/Time of Ban, Player Name, Player Hash, ProfileID, IP Address, Reason for Ban, Banned by, Date when Ban will be lifted)
** Users can Manually Add and Edit Bans (All fields can be edited).
** MM's Ban Manager will fix the notorious BF2 bug of the mysterious cleared ban list.

[b]New TK Punish System:
** ADDED (Client/Daemon) - New optional BF2CC Auto-Admin TK Punish system. BF2CC will kick/ban for X number of punished tk's.
** ADDED (Client) - "TKp" Column on Player's Grid. It shows the number of Punished TK's for each player.
** ADDED (Client) - "#P" Column on Player's Grid. It shows the number of times each player has punished other players for teamkills.
** ADDED (Client) - "#F" Column on Player's Grid. It shows the number of times each player has forgiven other players for teamkills.
** ADDED (Daemon) - ModManager's mm_tk_punish script can now show announcements in game in the format: "TKPUNISH: PlayerOne forgives
PlayerTwo for a teamkill (PlayerTwo has 2 punishes and 1 forgives)".
** ModManager's TK Punish Announcements can be set with a dropdown control in the client:
# 0 = no announcements
# 1 = announce punishes only
# 2 = announce punishes and forgives

In-Game Admin Fixes and Changes:
** FIXED In-Game Admin Bug - That would cause the admin to be banned instead of the player. (OOPS! We were charging extra for that one!)
** CHANGED When Specifying an ID, the ID must be prefixed by a period ("."). For example, "!k .12 Team Killing" would Kick Player ID 12 or "Team Killing".
** FIXED Hard Coded All Trigger Text to increase IGA reliability (In case IGA.xml file gets deleted or corrupt)
** ADDED a function that removes orphaned CD-Key hashes after a user is deleted. Previously, if an admin with a deleted user account logged onto the BF2 server and issued an in-game command, it would break the IGA.
** ADDED an In-Game command to say aliased messages. For example, setting up the alias "vent" to say "Join our Ventrilo server on 0.0.0.0" would be triggered by typing "!s vent" or "!say vent" in-game.
** ADDED (In-Game Admin) - Added "!pause" in-game command. This starts a 3 minute unpause time which will automatically unpause the server in 3 minutes if an admin forgets to unpause it. There is also an "!unpause" command that will unpause the server BUT currently it's not possible to chat while the server is paused.
** ADDED - There is a new menu choice when a main administrator right clicks on a Player in the game called "Create a New Admin Account for this Player"
** ADDED - When registering a Player's hash to an admin account, BF2CC adds the Player's Name to the Notes field in the user account.

Miscellaneous:
** ADDED (Client/Daemon) - New checkbox in the Auto-Admin settings that will randomize teams on end-of-round Team Swap.
** ADDED (Client) - A Custom Commands setting in the "General" section of the Server Settings Tab. This will allow admins to write custom commands to the ServerSettings.con file on server startup. This also means that any future additions to BF2 settings can be set before a BF2CC update is available.
** ADDED (Daemon) - Auto-Admin can now instantly Ban for specific Bad Language. Insta-Ban Wild & Insta-Ban Literal words can be specified.
** ADDED Error handling that will warn users who might be running an Old Version of the BF2 server. BF2CC ONLY suports the most current BF2 versions.
** ADDED Error handling that will warn users trying to use MM's basic rcon login instead of the full rcon login. A future version of BF2CC will be friendly to the Basic Rcon Login.
** ADDED (Daemon) - Changed various Auto-Admin log entries to include the Player's Hash and IP in the log so that admins can manually ban the player if desired.
** ADDED (Daemon) - The Daemon now logs the current running map name when the BF2 dedicated server process crashes. This will help
admins evaluate which maps are most stable/unstable.
** ADDED (Daemon) - Importing User Accounts is now functional.
** ADDED (Client) - Users can now import/export their Reserved Slots list.
** ADDED (Client) - When registering an Admin account for In-Game commands, the Player name attached to the admin account is stored in the NOTES field of the user account.
** ADDED (Daemon) - PROVIDER REQUEST: When the daemon generates the default.profile, if the modmanager.con file exists, the daemon will
import the values for Rcon PW and Rcon Port into the default.profile.
** ADDED (Client) - User Accounts form now updates in real time to show which admins are connected to the daemon. Connected admins appear in bold text.
** ADDED (Client) - User Accounts form now updates in real time if another admin adds/edits/removes user accounts.
** ADDED (Client/Daemon) - Main Administrators can forcibly disconnect other administrators from the daemon.
** ADDED (Client) - Added a status bar panel (bottom right of the client) that shows how many admins are currently connected to the daemon
** ADDED (Daemon) - Added a Linux_readme.txt file (to the daemon zip file) which has links to Mono version 1.1.12 and a warning message
about NOT using Mono 1.1.13. It also has a link to the linux installation guides.

Changes:
** CHANGED (Client) - There is now a State Button on the Chat Window Toolbar. When it is checked/pressed the chat window will be
scrolled to the bottom automatically. The old method couldn't detect the scrollbar position if the client did NOT have the focus.
** CHANGED (Client) - Log Entry: Replaced the "Player Check Loop Exception (System.IO.IOException + stack trace)" with "ERROR: Unable to
connect to the BF2 server's RCON. The BF2 server has either crashed or been stopped."
** CHANGED (Daemon) - BF2CC spam message will no longer show in the chat log or in the bf2dchat.log files.
** CHANGED (Client Only) - The .NET framework check now checks for either v1.1 (plus service pack) or v2.0. The error message is more informative and will also notify the user, more specifically, of a missing service pack for 1.1
** CHANGED Automatic Unpause Timer function announces countdown messages at 30, 10 and 1 second intervals, so players know that game play will resume.
** CHANGED (Client) - New splash screen graphic, courtesy of Carl Silver.

Bug Fixes:
** FIXED (Daemon) - A bug which caused Log files NOT to rollover at certain dates.
** FIXED (Daemon) - A bug where from the config.xml file weren't being passed as command line parameters to the bf2_w32ded.exe when running a modded server.
** FIXED (Client) - Editing the Rcon port (in the dashboard) wasn't enabling the SAVE profile button.
** FIXED (Client) - Editing the Sponsor Text field (logo & url settings) wasn't enabling the SAVE profile button.
** FIXED (Client) - Disabled User Accounts can no longer login and are presented with a message informing them that their account has been disabled.
** FIXED (Daemon) - Players who are Banned for using Bad Language are now properly added to the Banhistory (extra ban info) and their bad language is documented.
** FIXED (Daemon) - Daemon Bug that would test and log the previous Rcon port setting versus the most recently saved rcon port (and rcon IP). This is mostly a cosmetic bug as the Daemon was still launching the Rcon on the correct IP:Port
** FIXED (Client) - A bug that was preventing the deletion of a Userss CD-Hashes from the User Accounts form.
** FIXED (Client) - Max Ban Time bug. Users could enter a ban time of 0 (perm), even if their user account was assigned to a user group with an actual max ban time specified
** FIXED (IGA) - Max Ban Time wasn't implemented via IGA commands. It is now.
** FIXED (Client) - The client will now keep refreshing the server status even when minimized. Previously, if the client was minimized,
no info was refreshed but this caused the connection to timeout after 15 minutes.
** FIXED (Client) - There is now a "Scroll Chat to Bottom" button on the chat window. This will keep the in-game chat scrolled to the bottom even if BF2CC isn't the active application. This was a request from users who run multiple instances of BF2CC.
** FIXED (Client) - A bug that would cause the wrong users group to be deleted instead of the selected users group (on the user accounts form).
** FIXED (BF2 Spelling Error) - Added Code to Correct DICE's spelling inconsistencies with the EF Maps: Greatwall and Operationsmokescreen. The map names should appear in BF2CC correctly now.
** FIXED BF2 doesn't not allow quotation marks in the welcome message. BF2CC now replaces double quotes with 2 single quotes. This allows the look of double quotes without breaking the welcome message.

Changelog 1.0.2179
** FIXED (Daemon) A bug preventing users from being able to apply a profile (to a running server) when running mods.
** FIXED (Client) Removed any extra characters from a Profile Name when creating a new Profile "_ ! ? / }{ [ ] @#$%^&*()"
** FIXED (Deamon) Users will no longer see the many "Language filter exception:.." (This caused no problems, other than littering the logs).
** FIXED (Daemon) Removed "*'1DEAD'0*" from the in-game chat
** CHANGED (Client) The minimum "Server Info" Refresh time was increased from 2 seconds to 5. This is because the daemon only performs this query every 5 seconds and the server info is cached on the daemon. Setting the client refresh to 5 eliminates the appearance of the time stuttering.
** CHANGED (Client) Flag Icon in Player's Grid is now centered horizontally.

Changelog 1.0.2170
** FIXED - Users can no longer screw up their server by specifying Incorrect Maps/Mods
** FIXED (Daemon) - MM AutoAdmin functions were not properly being disabled when running a Mod because the modmanager.con file
that was being edited was in the mods\modname\ folder; however, the daemon tells BF2 to read ALL .con files
from the mods\bf2\ folder.
** FIXED (Client) - Upon Restoring the Map List form from a previous session, if the client hadn't queried the running Mod before the Map Form was loaded,
the user would see a "Null Reference Exception" and the map list would show as blank. This only happened when the BF2 server was running.
** FIXED (Client) - Added the "+modPath mods/ " to the Join Parameters so that players won't have to load BF2 twice to join a modded server.
** FIXED (Client) - Changed the Format of the Time and Idle column so that they sort properly.
** Possibly FIXED - Changed Threading model to hopefully fix the issue, on certain computers, where the client does NOT start refreshing after a server start.
So far it has worked 50 times in a row on a computer where it didn't work 100% of the time previously, so it looks good.
** FIXED (Client) - "Mass Destruction" Map shows the correct teams/flags now.
** FIXED (Client) - When an admin uses !setnext (map), in-game, the Map Control on the client properly moves the Next Map Indicator to the appropriate map.
** FIXED (Client) - The "Enabled" field in the user accounts grid is visible again.
** ADDED (Client) - !setnext and !change (in game map commands) now can accept a Map Index (integer) or Map String (can be partial)
** FIXED (Daemon) - In-Game Ban Commands was banning in minutes instead of seconds, the command still accepts minutes but the Daemon now properly sets the bantime in seconds (minutes * 60).
** ADDED (In-Game Admin) - Admins will see an "ERROR" Warning when inputing Invalid Commands.
** ADDED (Client) - Added Correct SF Flag Icons
** ADDED (Scripts + Client) - Added SF Vehicle Names to Client
** CHANGED (Daemon) - The Running Map List in the Map List section now shows you whether you are looking at the "Current Map List from Server"
or if you are looking at "Map List from Profile: ProfileName". This makes it much easier to understand what you are looking at.
Remember: When you load a settings form or a map list form while the BF2 server is running, the client will always show you the
settings/maps queried directly from the server. To see the settings/maps that are stored in the Profile (the profile drop down
on the dashboard control) you need to click the Green "Refresh Current Profile" button next to the profile dropdown. Obviously,
when the server is stopped, you are always looking at profile settings.
** CHANGED (Daemon) - The daemon now disabled MM's Team Swap by default by writing "mm_clanmatch.roundSwitch 0" to the modmanager.con file.
** CHANGED (Daemon) - The daemon now comments out the default MM Auto-Message "Server Rules: No team killing...." etc.
** CHANGED (Daemon) - Removed +modpath command line parameter from the Daemon because it is no longer needed.
** CHANGED (Daemon) - Daemon now ignores any field in the config.xml file because it is no longer needed.
** ADDED (Daemon) - Command Line Param "-debugIGA" to add extra debug information for In Game Admin (To figure out why it won't work on some systems).
** FIXED (Daemon) - Disabling/Enabling Auto-Messages works again (Both the Global On/OFF and each messages's own "Enabled" propertly.
** CHANGED (Client) - Users are informed that they can NOT register an admin's hash for in-game admin if they have unapplied changes in their user
accounts form. Also, if the user accounts form is open while they register an admin's hash, the accounts will refresh to show
the newly registered hash under the hash column.
** FIXED (Client) - Hashes are now removed from the User Properties table when users are deleted. This will prevent an old/different hash from being
automatically registered to a new user account with the same name as an old deleted user.
** FIXED (Daemon) - A Bug where admins were trying to ban using a negative ban time. This may have been screwing up the ban system.
** FIXED (Deamon) - A Bug where an old profile caused the daemon to crash because of null mod.

Changelog 1.0.2152
Special Forces Server Integration
In-Game Administration via In-Game Chat Filtering. Read the In-Game Admin Help File.
Custom Ban List including fields for Player Name, Hash, Reason for Ban, Date/Time, Admin who performed the ban, ban time.

Changelog 1.0.2110
FIXED (Client) User Accounts are working again

Changelog 1.0.2106
ModManager Updated to 1.0a
FIXED (MM) Vehicle Names now work again. DICE removed a crucial object parent function from constants.py
ADDED OLD In Game Chat Logs are now retrievable from the Daemon remotely by the BF2CC client. Logs are saved for 30 days.
ADDED OLD Daemon Logs are now retrievable from the Daemon remotely by the BF2CC client. Logs are saved for 30 days.
ADDED Clients can now "Restore the Default Profile" using the "File --> Restore Default Profile on Daemon" menu choice. This
will delete all *.profile files on the daemon and restore the default.profile from the serversettings.con. This is a method
to recover from corrupted profile files.
FIXED Join Button now automatically logs you into your BF2 account. There is a drop down with the available profiles next to the join
button. Users will need to enter their password once, then the client will store it.
 
     
 
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